Short Definition: % students who play video games 2+ hours on an avg school day
Long Definition:
Percent of students who reported on the SALT survey that they played video games for two or more hours on an average school day. This indicator is discontinued for future comparisons because of lack of consistency between the questions in the SALT survey and the new SurveyWorks! questions.
Agency Source: RIDE
Time Period(s):
School Year | 2003-04, 2004-05, 2005-06, 2006-07, 2007-08 |
Geographies: School
Data Type: Numeric
Purpose:
Risk Factor
Limitations:
The last SALT survey was administered in 2007-08. The new SurveyWorks! survey is replacing SALT. High Schools were not administered the SALT survey in 2003-04.
This indicator is discontinued for future comparisons because of lack of consistency between the questions in the SALT survey and the new SurveyWorks! questions.
Universe: Rhode Island public elementary, middle, high school students in participating schools and grades
Tags: Video games, Out-Of-School-Time, After School
Related Reports:
Related Datastories: No related datastories.